Chain Of Perdition

Chain of Perdition
Evocation [force, The Chained Queen]
Level 3 (complex)
Casting Time 1 standard action
Components V, S, M (chain link)
Range close (10 ft./level)
Effect 10-ft. chain
Duration 1 round/level (D)
Saving Throw none
Spell Resistance yes

A floating chain of force with hooks at each end appears within an unoccupied space of your choosing within range. This chain is a Medium object that has a 10-foot reach. Physical attacks cannot hit or harm the chain of perdition. The chain’s AC against attacks is 10
+ your spellcasting modifier. The chain can perform the dirty trick (blind or entangle), drag, reposition, and trip combat maneuvers, using your caster check in place of your Combat Maneuver Bonus. The chain does not provoke attacks of opportunity for making combat maneuvers. It suffers no penalty or miss chance due to darkness, invisibility, or other forms of concealment.

As a move action, you can move the chain up to 30 feet. If the chain goes beyond the spell’s range or out of your sight, it returns to you.

If a creature that the chain attacks has spell resistance, you must make a caster level check against that spell resistance the first time the chain performs a successful maneuver against that creature. If the chain is successfully resisted, the spell is dispelled. If not, the weapon has its normal full effect on that creature for the duration of the spell.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.