Cause Fear

Cause Fear
Necromancy [fear]
Level 1 (simple)
Casting Time 1 standard action
Components V, S
Range close (10 ft./level)
Target one living creature with 5 or fewer HD
Duration 1d4 rounds or 1 round; see text
Saving Throw Will partial
Spell Resistance yes

The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken for 1 round. Creatures with 6 or more HD are immune to this effect.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.