Captain Hestrig Orlov

Captain Hestrig Orlov (CR 4)
Female sikoyanoi fighter 2/sorcerer 3
Medium humanoid (human)
Init 11; Notice 17
Defense
AC 17, touch 15; +4 vs. AoO
(+4 armor, +1 Dex, +1 dodge, +1 natural)
HP 36 (2d10+3d6+10)
Fort +6, Ref +0, Will +5; +1 vs. fear
Defensive Abilities snowchild; Resist cold 5
Offense
Speed 30 ft.
Melee +1 greatsword +8 (2d6+5/19–20) or 2 claws +6 (1d4+3)
Ranged mwk throwing axe +5 (1d6+3)
Special Attacks claws (2, 1d4+3, 5 rounds/day), stamina (4)
Spells Known (CL 3th; caster check +5)
1st (6/day)—enlarge person, force armor, magic missile, snowball (F-DC 13)
0th (at will)—detect magic, light, mage hand, ray of frost, read magic
SQ bloodline (draconic [white dragon])
Statistics
Str 16, Dex 13, Con 14, Int 10, Wis 8, Cha 14
Base Atk +3; CMB +6; CMD 17
Feat Cleave, Combat Casting, Dodge, Eschew Materials, Power Attack, Shield of Swings, Weapon Focus (greatsword)
Skills Athletics +11, Intimidate + 8, Perception +7, Profession (soldier) +4, Ride +6, Spellcraft +6, Use Magic Device +8
Languages Common, Saampi
SQ bloodline arcana (+1 cold damage), heart of the tundra, life in the wilderness (Perception), martial training
(survival +2)
Combat Gear potion of fire breath, potion of cure moderate wounds (2), scroll of magic weapon; Other Gear chain shirt, dagger, +1 greatsword, mwk throwing axe, cloak of resistance +1, key to chest, teleporter key, 65 gp

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.