Canny Tumble

Canny Tumble (Combat)
Your acrobatic prowess distracts your foes.
Prerequisites: Dodge, Acrobatics 5 ranks.
Benefit: When you use Acrobatics to move through an opponent’s threatened area or space without provoking an attack of opportunity from that opponent, you gain a +2 circumstance bonus on your next melee attack roll against that opponent, as long as you make that attack before the start of your next turn.


(Acrobatics 10 ranks): Your opponent is considered flat-footed if you attack before the start of your next turn.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.