Canny Tumble
Canny Tumble (Combat)
Your acrobatic prowess distracts your foes.
Prerequisites: Dodge, Acrobatics 5 ranks.
Benefit: When you use Acrobatics to move through an opponent’s threatened area or space without provoking an attack of opportunity from that opponent, you gain a +2 circumstance bonus on your next melee attack roll against that opponent, as long as you make that attack before the start of your next turn.
(Acrobatics 10 ranks): Your opponent is considered flat-footed if you attack before the start of your next turn.
page revision: 1, last edited: 23 Jul 2019 17:57