Brand

Brand
Transmutation [curse, rune]
Level 0 (exotic)
Casting Time 1 standard action
Components V, S, F (symbol of faith)
Range touch
Targets creature touched
Duration 1 day/level
Saving Throw Fortitude negates
Spell Resistance yes

Brand etches an indelible rune or mark of no more than 6 characters onto a creature, inflicting 1 point of damage. The mark may be placed on any exposed portion of the creature, typically the head or forearm. A brand can be hidden by clothing or removed by scraping it away (causing 1d6 points of damage), though the brand returns if the damage is healed.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.