Blink

Blink
Transmutation [fey]
Level 3 (complex)
Casting Time 1 standard action
Components V, S
Range personal
Target you
Duration 1 round/level (D)

You shift quickly back and forth between the Material Plane and the Ethereal Plane and look as though you’re winking in and out of reality at random. Physical attacks against you have a 50% miss chance. If the attack is capable of striking ethereal creatures, the miss chance is only 20% (for concealment). Likewise, your own attacks have a 20% miss chance, since you sometimes go ethereal just as you are about to strike.

Any individually targeted spell has a 50% chance to fail against you while you’re blinking unless your attacker can target ethereal creatures. Your own spells have a 20% chance to activate just as you go ethereal, in which case they typically do not affect the Material Plane.

While blinking, you take only half damage from area attacks (but full damage from those that extend onto the Ethereal Plane).

You take only half damage from falling, since you fall only while you are material.

While blinking, you can step through solid objects. For each 5 feet of solid material you walk through, there is a 50% chance that you become material. If this occurs, you are shunted off to the nearest open space and take 1d6 points of damage per 5 feet so traveled.

Since you spend about half your time on the Ethereal Plane, you can see and even attack ethereal creatures.
You interact with ethereal creatures roughly the same way you interact with material ones.

Force effects and abjurations affect you normally.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.