Bio-Gun: These ‘starter weapons’ are cheap to make and require no power source other than the wielder themselves. On a natural 1, the weapon fails to fire and inflicts 1d3 non-lethal damage on the wielder. Creatures immune to non-lethal damage cannot use bio-guns.

Exotic Ranged Weapon Cost Damage (S) Critical Range Capacity Weight Type Special
Bio-Gun 1d6 x2 30 ft. 2 lbs. P 1d3 non-lethal on a 1
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