Baleful Polymorph

Baleful Polymorph
Transmutation [animal, curse, polymorph]
Level 5 (complex)
Casting Time 1 standard action
Components V, S
Range short (10 ft./level)
Target one creature
Duration** permanent
Saving Throw Fortitude negates, Will partial, see text
Spell Resistance yes

As beast shape III, except that you change the subject into a Small or smaller animal of no more than 1 HD. If the new form would prove fatal to the creature, such as an aquatic creature not in water, the spell fails. If the spell succeeds, the subject must also make a Will save. If this second save fails, the creature loses its extraordinary, supernatural, and spell-like abilities, loses its ability to cast spells, and gains the special abilities, and Intelligence, Wisdom, and Charisma scores of its new form in place of its own. It still retains its class and level (or HD), as well as all benefits deriving therefrom (such as base attack bonus, base save bonuses, and hit points). It retains any class features (other than spellcasting) that aren’t extraordinary, supernatural, or spell-like abilities.
Any polymorph effects on the target are automatically dispelled when a target fails to resist the effects of baleful polymorph, and as long as baleful polymorph remains in effect, the target cannot use other polymorph spells or effects to assume a new form. A creature with the shapechanger subtype can revert to its natural form as a standard action.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.