Aura Of Doom

Aura of Doom1
Necromancy [fear]
Level 4 (simple)
Casting Time 1 standard action
Components V, S, M (powdered bone)
Range personal
Area 20-ft.-radius emanation centered on you
Duration 10 minute/level
Saving Throw Will negates
Spell Resistance yes

You emanate an almost palpable aura of horror. All non-allies within this spell’s area, or that later enter the area, must make a Will save to avoid becoming shaken. A successful save suppresses the effect. Creatures that leave the area and come back must save again to avoid being affected by the effect.

OPEN GAME LICENSE Version 1.0a - All text is Open Game Content.