Animal Domain

Animal Domain
Faiths: Qarryn; Chiuta, Ithreia, Saren
Code of Conduct: You must give food or shelter to an animal.
Granted Powers: You can speak with and befriend animals with ease. In addition, you treat Knowledge (nature) as a class skill.

  • Speak with Animals (Sp): You can speak with animals, as per the spell, for a number of rounds per day equal to 3 + your cleric level.
  • Teeth and Claws (Su): At 4th level, you gain the ability to extend either her claws or teeth as a swift action to use as a weapon. You may use this ability at will to gain either a bite attack or 2 claw attacks which count as magic weapons, ignore DR/cold iron and DR/silver. This magical transformation is fueled as much by the your faith in the natural world as it is by inborn talent. The bite attack can be used as a primary natural attack, dealing 1d6 points of bludgeoning, piercing, and slashing damage (1d4 if you are Small). Claws can be used as a primary natural attack, dealing 1d4 points of piercing and slashing damage (1d3 if you are Small). If she uses one of her claw attacks in concert with a weapon held in the other hand, the claw acts as a secondary natural attack instead. As you gain levels, the power of your bite and claw attacks increase. At 7th level, your bite damage increases to 1d8 (1d6 if Small) and your claw damage increases to 1d6 (1d4 if Small). At 11th level, your bite damage increases to 1d10 (1d8 if Small) and your claw damage increases to 1d8 (1d6 if Small). At 13th level, your bite damage increases to 1d12 (1d10 if Small) and your claw damage increases to 1d10 (1d8 if Small). At 17th level, the damage die does not increase, but the critical multiplier becomes ×3. Lastly, at 19th level, your bite and claw attacks ignore DR/adamantine and DR/—.

Domain Spells: 1st—calm animals, 2nd—animal aspect, 3rd—dominate animal, 4th—greater animal aspect, 5th—beast shape III (animals only), 6th—summon stampede, 7th—animal shapes, 8th—summon nature’s ally VIII (animals only), 9th—shapechange.

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